Thursday, June 20, 2024

AAR Picts Vs Late Romans

It's been three months since my last post and 6 weeks since this game, but better late than never!

Back in early May I ran a game using To The Strongest (TtS) and my Pictish and late Rom an armies.  The scenario was the Broken Ground scenario from this classic with the Picts defending and the Romans attacking.  The Picts held a line of hills and the Romans needed to capture the two passes between the hills, best accomplished by defeating the Pict army.

Can't recall all of what happened, but I do know that.

  • It was a close game, with both sides down to their last victory medal and the Romans eking it out after both sides missed opportunities for the kill.
  • Stacy and Sylvain took the Late Romans, Curt and I led the Picts.
  • The Pictish combination of Spears, skirmishers and mounted troops make for an interesting change from the bog standard war band barbarian hordes.
  • We'd played a lot of WFB type armies which don't field many light troops so it was a bit of a learning process.  The one hit units were a challenge to face and field.
  • Sylvain tried his usual wide flanking move with cavalry on their right flank (Pictish left flank in the photos), which we managed to mostly counter since he opened a gap from his centre.

The Pict centre

Our camp.  The Pictish stone came from a local "If it's not Scottish it's Craaap" shop. 

Roman flanking attempt finds itself flanked. 

A wider view of the same situation

View from the Pictish right.

First class pointing from Stacy.

The centres close.

Infantry scrum!

Typically confused state late in the day!

I take solace for our loss with the Pictish Warhound.

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